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Brazilian designer and researcher. Currently Assistant Professor at IE School of Architecture and Design. PhD in Fine Arts, specialized in Contemporary Drawing (FBAUL, 2024), Master in Technology Intelligence and Digital Design (PUCSP, 2016). Extensive experience in interdisciplinary design disciplines both in academic and professional environments.

During my PhD, I co-created, coordinated and curated "5 Minutes of Drawing" (FBAUL), a research project funded by the Foundation for Science and Technology (Portugal). I am currently a member of the research project "Sensclusion: Sense of Place and Sociospatial Inclusion in Vulnerable Neighborhoods," funded by the Ministry of Science, Innovation, and Universities (Spain). I am also the curator of IE School of Architecture and Design lecture series, bringing together voices from global North and South. Over the past years, I've lectured at design and architecture institutions such as EINA and ETSAB in Barcelona, and at events such as Madrid Design Festival or Barcelona Dibuixa.

Previously to academia, I spent for over 8 years working as a designer and producer at Google, Roche, and startups in Latin America and Europe.

My research interests lie at the intersection of design, art, innovation and technology in the context of post-digitalization and acceleration. I explore these topics through phenomenology, affective atmospheres, relational, slow and situated design/art practices urban and natural environments.






(Brazil, 1989) Designer and Researcher. Assistant Professor at IE School of Architecture and Design. PhD in Fine Arts, University of Lisbon. 



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FLANER APP

2017-2019

Flaner was created in 2019 as a digital memory extension platform that offers new ways to discover and explore cities.

In today’s world, overloaded with information, Flaner uses AI technology to provide a seamless tool that automatically extracts relevant places mentioned in content the user desires to remember, creating customized Placelists and maps, and bringing back this information at the right moment and in the right context.




As lead Designer, I was responsible for creating the concept of the Android/iOS app from earliest stage, from first pitch, prototype to full launch in Jan 2018. Besides UX/UI design, my responsibilities also included Motion Design, Film-Making, Branding and User Research and Testing.



Sample low-fi wireframes




Landing page



Sample flows and behaviors




Machine Learning System Flow

Mobile



Desktop




Video demo




© 2024