Passionate, creative, and innovative professional with a proven track record in multidisciplinary digital design, contemporary art, user experience, teaching, and research. PhD in Fine Arts.

Effective team leader with a background in Machine Learning and Artificial Intelligence with expertise in agile methodologies, branding, and user-centric design. Work selected for residencies such as L'AiR Arts Paris and Joya: AIR arte + ecología, and exhibited in Lisbon, Barcelona, and Paris.

Professional projects awarded prizes from organizations such as the International Design Awards, Webby, and FWA. Extensive experience in UI/UX design, working for big tech companies such as Google and startups such as Flaner, Brother Tongue, and K Solutions, conceptualizing and implementing design solutions for mobile and web applications.


︎︎︎ Publications
︎︎︎ Linkedin
︎︎︎ Orcid



Passionate, creative, and innovative professional with a proven track record in multidisciplinary digital design, contemporary art, user experience, teaching, and research. PhD in Fine Arts. Effective team leader with a background in Machine Learning and Artificial Intelligence with expertise in agile methodologies, branding, and user-centric design.



︎︎︎ Instagram
︎︎︎ Orcid
︎︎︎ Publications
Flaner was created in 2019 as a digital memory extension platform that offers new ways to discover and explore cities.

In today’s world, overloaded with information, Flaner uses AI technology to provide a seamless tool that automatically extracts relevant places mentioned in content the user desires to remember, creating customized Placelists and maps, and bringing back this information at the right moment and in the right context.


flaner.com

- Started at Flaner as a freelance UX/UI Designer in Paris. In July 2018, I moved to Lisbon as their first full-time employee.
- As lead Designer, I was responsible for creating the concept of the Android/iOS app from earliest stage, from first pitch, prototype to full launch in Jan 2018. Besides UX/UI design, my responsibilities also included Motion Design, Film-Making, Branding and User Research and Testing.

Video demo:

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